Ebook Introduction to Software Engineering Design: Processes, Principles and Patterns with UML2By Christopher Fox

Ebook Introduction to Software Engineering Design: Processes, Principles and Patterns with UML2By Christopher Fox

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Introduction to Software Engineering Design: Processes, Principles and Patterns with UML2By Christopher Fox

Introduction to Software Engineering Design: Processes, Principles and Patterns with UML2By Christopher Fox


Introduction to Software Engineering Design: Processes, Principles and Patterns with UML2By Christopher Fox


Ebook Introduction to Software Engineering Design: Processes, Principles and Patterns with UML2By Christopher Fox

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Introduction to Software Engineering Design: Processes, Principles and Patterns with UML2By Christopher Fox

The focus of Introduction to Software Engineering Design is the processes, principles and practices used to design software products.  The discipline of design, generic design processes, and managing design are introduced in Part I.  Part II covers software product design, use case modeling, and user interface design.  Part III of the book is its core and covers enginnering data anyalysis, including conceptual modeling, and both architectural and detailed engineering design.  This book is for anyone interested in learning software design.

  • Sales Rank: #246067 in Books
  • Brand: Brand: Addison-Wesley
  • Published on: 2006-05-12
  • Ingredients: Example Ingredients
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.00" h x 1.60" w x 7.20" l, 2.42 pounds
  • Binding: Paperback
  • 720 pages

From the Back Cover

Software Engineering/Software Design

 

Introduction to Software Engineering Design, First Edition

Christopher Fox, James Madison University

ISBN:0-321-41013-0

 

 

Introduction to Software Engineering Design emphasizes design practice at an introductory level using object-oriented analysis and design techniques and UML 2.0. Readers will learn to use best practices in software design and development. Pedagogical features include learning objectives and orientation diagrams, summaries of key concepts, end-of-section quizzes, a large running case study, team projects, over 400 end-of-chapter exercises, and a glossary of key terms.

 

 

This text covers all aspects of software design in four parts:

 

Part I introduces the discipline of design, generic design processes, and design management

 

Part II covers software product design, including analysis activities such as needs elicitation and documentation, requirements development activities such as requirements specification and validation, prototyping, and use case modeling

 

Part III covers engineering design analysis, including conceptual modeling and both architectural and detailed design

 

Part IV surveys patterns in software design, including architectural styles and common mid-level design patterns

 

 

 

Addison-Wesley Computing

Leading Authors * Quality Products

Visit aw.com/computing for more information about Addison-Wesley Computing books.

 

 

 

 

About the Author
Christopher Fox is Professor of English at the University of Notre Dame, Indiana. He is the author of Locke and the Scriblerians: Identity and Consciousness in Early Eighteenth-Century Britain.

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